

     This scenario is based upon the book THE SIXTH BATTLE by
Barrett Tillman. The book is about the invasion of South Africa
by it's neighbors Namibia, Botswana, Zimbabwe, and Mozambique,
with help from the Commonwealth of Independent States, African
National Congress and others that wanted a piece of the pie. This
scenario is based on the sea battle that occurs in the book. I
have left out the land battle due to memory concerns. Believe me
it's hard just to focus on the sea battle never mind including
the land too. I had to make a few changes to the battle due to
there is no South Africa in a battle set. I had use Oman and
Yemen as South Africa. I would be grateful for any feedback on
this scenario. My name is Les and I can be reached at ID 646. 

P.S. I'll give you one hint- keep the CAP up at all times.


NOTE: THIS SCENARIO SHOULD BE PLAYED BY THE BLUE SIDE ONLY.

ORDERS:
          1.   Admiral Gideon you are to take your task force and
               conduct an amphibious landing at Muscat, Oman. It
               is imperative that this mission be successful or
               the liberation of South Africa may never happen.
               By landing troops behind the enemies line might
               cause enough KAOS to end the war.

          2.   The last satellite photos show at least 5 C.I.S. 
               carrier groups all along the coast of South
               Africa. If you are detected expect heavy attacks
               from the carrier groups as well as the
               bombers from the north and west. There are also
               reports of several Oscar class submarines in your
               area that will try to stop you.

     Good luck Admiral.

     Well fellow Harpooners you have your orders so go get them 
     and good luck. 
==============================================================
Estimate Memory

Estimated free memory required to run this scenario : 559K
==============================================================
Evaluate Forces

Force comparison
-------------|- Blue Side --- Red Side -|
Bases -------|       0            4     |
Ships -------|      13           30     |
  Combat     |       9           21     |
  Lrg Combat |       1            9     |
  Support    |       3            0     |
Subs --------|       1           21     |
  Nuclear    |       1           19     |
  Diesel     |       0            2     |
Aircraft ----|     164          572     |
  Combat     |      84          395     |
  ASW        |       0            0     |
  Support    |      80          177     |
-------------|--------------------------|
==============================================================
ANALYZING VICTORY CONDITIONS:
BLUE TOTAL VICTORY CONDITION (OR) 1:
   1 Wasp ship must be on station for 24 hrs, 0 min, 0 sec.
BLUE TOTAL VICTORY CONDITION (OR) 2:
   1 Iwo Jima ship must be on station for 24 hrs, 0 min, 0
sec.
RED MINIMUM VICTORY CONDITION (AND) 1:
   1 Forrestal carrier must be killed OR 1 Forrestal carrier
must be damaged at 50%.
RED TOTAL VICTORY CONDITION (AND) 1:
   1 Wasp ship must be killed OR 1 Wasp ship must be damaged
at 50%.
RED TOTAL VICTORY CONDITION (AND) 2:
   1 Iwo Jima ship must be killed OR 1 Iwo Jima ship must be
damaged at 50%.

MISSING BLUE MINIMUM VICTORY CONDITIONS!!
==============================================================

Downloaded from Firedrake.org, filename HDS4SIXB.
